Unity Tutorial 03

 This week we were tasked with creating a game in which it was a topdown perspective, we could move left and right with an invisible wall, there was an ability to throw food with spacebar and there was a randomly spawning set list of animals heading towards us. We learned a great deal in this weeks lesson, we learned how to move and clone objects, destroy objects, create rules or restrictions to players movement, give our player an ability, change camera perspective, instantiate property, etc, etc... It was a lot! I am not usually one good with memory but I am at least beginning to gain a comprehensive library of basic properties and tags now, for example transform, Translate, rotation, Vector3 and so forth, however it feels like just when I am beginning to internalise and remember an old property, 10 more are introduced in the process! It's safe to say I will be spending a portion of my reading week working on this and the ability to recall and understand unity.

Pepe Crying
Pepe the frog Gif
Link- https://tenor.com/search/pepe-crying-gifs 
So much to memorise and learn.... so much

Comments

Eimear said…
omg i feel the same i just finished it now and every mistake i felt like i was just wasting time and not learning especially since i had unity issues from the first lab tasks so im still only cacthing up now