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Showing posts with the label Week 4

Feedback Strategies

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 I have researched from: http://marshallgoldsmith.com/articles/try-feedforward-instead-feedback/ and https://www.literacyworldwide.org/blog/literacy-now/2015/12/08/be-a-mirror-give-readers-feedback-that-fosters-a-growth-mindset  and I have learned of the importance in ones interaction of giving feedback, or as these texts compel me to call it, feedforward. The way in which this text truly makes me thing is during the second text it is explicitly mentioned for teachers to stop using personal pronouns (I) when giving feedback to students as then it comes across as what we need to do in order to appease the adults and not actually gain feedback, this reminded me heavily of my secondary school English teacher who would constantly use the personal pronoun I whenever I wanted feedback and it very much felt this way. When giving feedback I feel it is very important to substitute words and thoughts that would usually disgruntle or negatively impact a person with ones feedback that can...

Game Idea Research

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 It's funny, I am currently writing this post and I am trying to figure out as I go, which game idea I will go with as I actually cannot pick one. Does that mean these ideas are bad or bland? No! It means I want to do them all and I know I only have the choice of making one! A quick catch up Game 1- A 2D obstacle course clear game reminiscent of Geometry Dash where you must build enough momentum to catapult yourself right into the next level! Game 2- A comedically tuned horror game where you are stalked by a chicken, let the poultry frights begin! Game 3- A 2D platformer in which you play as a candle who can jump, run and light his way through levels of traditional platforming goodness with a twist. and Game 4- A 3D high-speed game in which you must race to the finish of a level, oh except you are a car, and the level is a series of floating platforms suspended in space. By picking through strengths and weaknesses, positives and negatives, and overall evaluation (I picked one at ra...

Unity Tutorial 02

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A screenshot of code In this weeks Unity tutorial I learned how simple it is to use code to create a vehicle you can control and make rotate as you control... which is what I would say if I didn't crash and burn trying to complete the plane challenge! Upon learning about the rotation and subsequent code techniques I was very interested in taking control of the little car, I increased speed and tested with rotation speed to make is easily controllable at a higher speed, I can make it to the end weaving around the obstacles now in an admirable time :) However upon being thrown into the plane challenge I have been made very aware I have a lot more to learn before I can progress to my next step in securing a substantial amount of knowledge. I am also finding it quite difficult and troublesome to retain said information as it all seems very random when I don't know the reasons for certain actions, I know the difference between some code such as transform and Transform, but why is t...

Game Elements

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  A page from my sketchbook to do with Yoji Shinkawa, an art director for some of my favourite video games, most well known for the Metal Gear Solid series with legendary director Hideo Kojima, his artistic touch has always been a driving gaming element in all games he features his expertise in. I have read this weeks reading tasks focused on Game Elements and also focusing on what these elements are. The documents we have been given are broad and talk of "game design", research, art design, history of design, what design is, the templates of rules and mechanic and more however I feel the element most focused on during these documents as well as my class in this stage of the year is research therefore I will give my thoughts on this. The research made for a game is one of the most fundamental building blocks in a games creation, and if done correctly can be an element that makes or breaks a game, currently we are researching what kind of games we would like to design. both re...